Taming the Consumer's Computer
March 11, 2002
By JONATHAN L. ZITTRAIN
CAMBRIDGE, Mass.
Last month the top executives of two of the most powerful
media companies in the world traveled to Washington to
testify before Congress about the most dangerous threat
they face: the American consumer.
Of course they didn't quite phrase it that way. Michael
Eisner, chief executive of the Walt Disney Company,
complained that the technology industry made it too easy
for "people wanting to get anything for free on their
television or computer or hand-held device." Peter Chernin,
president of the News Corporation, worried that the
Internet's "ability to empower the general public" would
lead to the online theft of some of the contents of media
companies' digital treasuries.
Both men want the next generation of personal computers to
be unable to deliver unauthorized movies, music and other
content, and they asked that Congress stand ready to
intervene if industry failed to deliver the necessary
technology to safeguard its products. A lone executive,
from Intel, objected. The market, he said, not Congress,
should dictate how technology works.
The debate on Capitol Hill between content providers like
Disney and those who make the products to deliver that
content, like Intel, was really a proxy for a much larger
debate: What do we want our technology to do? How do we
want it to work? And do we have any say in the matter?
For most forms of current technology, these questions have
long been settled. No executives are worried about illegal
uses of televisions or coffee makers, for instance, and no
consumers need to worry that these appliances will crash or
become infected with viruses - and we would never accept it
if they did. Our TV's and VCR's don't take ill when we
watch infected programs, and our refrigerators never
require rebooting.
Yet we have come to tolerate such problems from our
personal computers. The PC's fundamental and unique
unreliability flows from its construction as a so-called
flexible platform - a mere staging area for many kinds of
software. The point (and bane) of a PC is, essentially, to
run whatever software it encounters.
There are plenty of reliable computers: the controls of the
modern Airbus 340 are fully given over to a computer, and
video-game consoles consistently work as advertised, as do
Aegis missile cruisers, cellular telephones and digital
watches. All contain transistors. Can technologists figure
out how to replicate the reliability of airplanes,
telephones, watches and televisions in future versions of
Windows and Linux, so that a mischievous 12-year-old half a
world away can't erase a thousand far-flung hard drives?
Absolutely. In January Bill Gates sent a memo to all
Microsoft employees declaring a new, overarching, even
revolutionary mandate: Software must be reliable and
"trustworthy." This new focus is both welcome and
worrisome, because the very steps needed to secure our
computers and networks can be the steps that will deaden
them to continued innovation and creative uses - while
opening them to more intrusive monitoring by mainstream
technology manufacturers and content providers.
Mr. Gates and the co-captains of his industry are producing
blueprints for so-called "trusted" PC's. They will employ
digital gatekeepers that act like the bouncers outside a
nightclub, ensuring that only software that looks or
behaves a certain way is allowed in. The result will be
more reliable computing - and more control over the machine
by the manufacturer or operating system maker, which
essentially gives the bouncer her guest list.
And as soon as there are limits on the software a PC can
run, there will be limits on what PC users can do. That's
exactly what executives like Mr. Eisner and Mr. Chernin
want. They'd like software and hardware companies to build
PC's to allow a publisher an exquisite level of control
over a book or a song or a movie in the hands of a
consumer. Trusted PC users might spend $1.95 for a single
viewing of the latest Disney animated feature, or they
might pay a similar amount for three listens of U2's most
recent single. Security, stability, reliability - and
control.
Users may buy a trusted PC even if it won't show a digital
video lent by a friend, because it will act less like a
temperamental computer and more like a crash-free super-VCR
- like the just-released Microsoft X-box. But in the
process of "improving" our PC's, the manufacturers and
their partners will be able to determine what software will
and won't be allowed to run, what we can and can't do with
the information to which we're exposed, and what data about
our online activities will be collected and sent to the
manufacturer or content provider to assist in future
marketing.
Apart from manufacturers' desire not to define the uses of
a PC too narrowly, the public interest in flexible computer
platforms and open data exchange remains almost entirely
absent from this debate. Disney and its cohort are free to
view PC's as delivery systems for Mickey Mouse and friends
- and to make their content available through broadband.
But it's an entirely different matter to re-engineer the PC
so it becomes simply another appliance.
The PC platform and the Internet to which it connects is
the engine of the information revolution - as important to
our economy and culture as all the movies in Hollywood. A
shift from open platforms to closed appliances may be
inevitable, as our consumerist desire for trustworthy PC's
dovetails with information providers' obsession with
control. But we should beware the haste with which some
would sacrifice flexibility for control. If we can't at
least temper this taming of the chaotic PC, the victims
will be competition, innovation and consumer freedom.
Jonathan L. Zittrain is an assistant professor at Harvard
Law School and a director of its Berkman Center for
Internet & Society.
http://www.nytimes.com/2002/03/11/opinion/11ZITT.html?ex=1017028310&ei=1&en=9042dc7204d93884