When
Gadgets Get in the Way
August
19, 2004, NYTimes, pages 1,7
By LISA GUERNSEY
NOW
that computers are a staple in schools around the
country,
perhaps the machines should come with a warning
label
for teachers: "Beware: Students may no longer hear a
word
you say."
Today
80 percent of public schools have high-speed Internet
access
in at least one classroom, according to Market Data
Retrieval,
an education research company. Among colleges,
69
percent have classroom Internet access and 70 percent
have
wireless networks. Students start tapping away behind
laptop
lids with no way for professors to know if they are
taking
notes or checking Hotmail.
"I've
never been in a lecture where I haven't seen someone
checking
their e-mail when they were supposed to be doing
stuff,"
said Bill Walsh, a student at the Massachusetts
Institute
of Technology. Instant messages, news tickers and
games
like solitaire beckon too.
Joe
Huber, the technology coordinator for the public
schools
in Greenwood, Ind., said that teachers routinely
complain
about gadget-distraction among students. "It is a
huge
problem with anyone who teaches with any kind of
technology,"
he said.
Even
in rooms without computers or Internet access,
students
have other devices to draw their attention away
from
academics. Cellphones may be prohibited at many
schools,
but that doesn't stop students from putting them
on
vibrate and trading text messages under their desks.
That
is, when they aren't fiddling with their organizers or
music
players.
Teachers
have started to fight back. All agree that the
best
weapon against attention deficit is the same one that
worked
before the dawn of computers: strong teaching. But
new
strategies don't hurt, either. Some teachers have
found,
in fact, that the best defense against the
distractions
of technology is other technology. Here are
five
examples of teachers who are fighting fire with fire.
Polishing
Skills Through Games
Anyone
who stepped into
Mark
Greenberg's class at Camelback High School in Phoenix
last
year probably saw an entire class of students immersed
in
computer games. That's the way Mr. Greenberg wanted it:
He
designed the games to keep his students focused.
Mr.
Greenberg, who will teach English at North High School
in
Phoenix this fall, has written dozens of games. He said
that
when he gave them to his remedial students last year,
their
scores improved on the state's English test. His
library
also includes Jeopardy-like games to train students
for
the Academic Decathlon, a student contest.
Mr.
Greenberg said he had heard the criticism that
educational
games are nothing more than "drill and kill."
"But
now we're finding we're not drilling the kids enough,
because
they don't know the vocabulary or don't have the
computational
skills," he said. "So there is a resurgence
back
to drill and practice."
When
he sees a skill in need of polishing, he works over
the
weekend to program a new game, like a multimedia quiz
on
comma placement or the multiplication of polynomials.
One
of his early creations required students to fill in
blank
speech balloons from Calvin and Hobbes comic strips,
as a
way of teaching dialogue.
One
of his newest games is based on the role-playing card
game
called Magic: The Gathering. It requires students to
"dress"
historical figures with qualities that best fit
their
names (like adding the "poet" quality to John Keats).
The
game then pits one student's character against another
to do
battle and see whose attire wins the day.
He
can almost understand, he said, when students get
distracted
in computer labs where the machine is reduced to
a
"really expensive typewriter." "There are a lot more
discipline
problems when you tell kids, 'Now type this up
on
the computer,' " he said. "I mean, how boring can that
be?"
Vintage
Curiosities
Nancy
Kemp, a drafting teacher at Cairo High School in
Cairo,
Ga., has been known to haul out some old technology
to
seize her students' attention.
A few
years ago she set up a film projector and showed a
1956
film about the basics of drafting. She advanced the
frames
slowly, projecting the images onto a white board,
pointing
out techniques and making annotations with
dry-erase
markers. "These kids had never seen film strips,"
she
said. "I had that whole class in the palm of my hand
for
an hour and a half."
"I
don't think I could do it as a steady diet because the
newness
wears off," she added. But for those three days,
she
said, "it was just wonderful."
A
teacher for 30 years, Ms. Kemp said she doesn't put much
credence
in PowerPoint - "all pomp with no circumstance,"
she
calls it - and she avoids showing anything on video.
"They'll
tune it out," she said, adding that the students
are
already inundated with television images, including
scrolling
announcements on the monitors at school.
She
acknowledges, however, that computers are a must these
days.
The machines in her room feature AutoCad 12, a
program
used by architects and designers. Of course, the
computers
also offer the enticement of the Internet.
"I
have to be vigilant," Ms. Kemp said. When she notices
students
using instant messaging software, she waits to
make
sure that they have closed the program instead of
simply
minimizing it. But her most effective tactic, she
said,
is to threaten to reboot the computer without giving
the
student a chance to hit Save and keep the day's
schoolwork.
"I'll walk over and say, 'Do I need to reboot?'
And
they say, 'No, no,' and they do the right thing."
Round
Tables and Loud Noises
To
keep his students
focused,
Eric Hudson, an assistant professor of physics at
the
Massachusetts Institute of Technology, has an ally in
his
classroom's layout. Instead of tiers of seats, they are
all
on one level, arranged around 12 round tables. Each
table
seats nine students and holds three wireless laptops.
If
those laptops were used in a conventional lecture hall,
students
could hide behind the screens. But in this room,
professors
and teaching assistants wander, keeping an eye
out
for students opening Yahoo Mail or 3D Pinball.
"Stealth
works," Professor Hudson said.
The
classroom
layout
is part of a larger education project called
Technology
Enabled Active Learning, which was organized by
another
M.I.T. professor, John Belcher, two years ago.
TEAL,
as the project is known, uses collaborative work
groups,
hands-on experiments, computer simulations and
remote
controls for instantaneous quizzes and class-wide
feedback
sessions. Hanging on the walls are white boards
and
projection screens for discussions and presentations.
Professor
Hudson said he also deploys a high-paced lecture
style.
"I'll try to cover topics in five- to 10-minute
chunks,"
he said. Anything longer, he added, and "there is
more
of a chance that they'll lose what you're talking
about
and will turn to IM-ing their friends."
Sometimes
in his demonstrations he will make a capacitor
blow
up, with its bang reverberating down the hall.
"You
have to make loud noises once or twice to snap them
back
to attention," he said.
Large
physics lectures typically have a high rate of
failing
students, partly because so many enrollees never
bother
to show up. "It used to be that the fail rate for
this
course was 15 percent," he said. "When we went to this
format,
it dropped to 1 percent to 2 percent." And what
about
attendance? It's up to 100 percent, he said.
An
Onscreen 'No No'
It
doesn't take long for the students
in
Donna Lee's class at the North Gulfport Seventh and
Eighth
Grade School in Gulfport, Miss., to realize that the
computers
at their desks are not under their control.
Ms.
Lee, who teaches keyboarding and Microsoft Office
skills,
uses networked software called NetOp to take over a
student's
computer screen whenever she sees fit. Her
desktop
computer has a master control panel that enables
her
to see thumbnail images of every screen in her lab. If
she
spots an unauthorized Web site, she clicks a button to
freeze
the student's screen. Using her mouse like a red
pen,
she writes "No No" across the screen. The scolding
suddenly
appears on the student's screen too.
"The
kids turn around and look at me," she said. "I give
them
a look, and they get off there real quick."
Ms.
Lee also uses the software to rein in all of her
students
at once. "If I want to explain something, I can
freeze
every screen," she said. "And in big neon letters I
say,
'Pay Attention.' " Without the software, she said, she
could
ask students to turn to face her and turn off their
monitors,
but not everyone would obey.
To
Ms. Lee, the Web demons that beckon to her students are
online
chat rooms - "the horrible, horrible teenage chat
rooms"
- where people can post anonymous notes, sometimes
in
foul or graphic language, about anyone they know.
Using
NetOp, she can record exactly what a student has been
viewing
and for how long. "I save it to my hard drive and
put
'No No' on it and call a parent conference, with the
student
there," she said. A student might plead that he
just
looked for a second. But, Ms. Lee said, she can open
the
file and say, "Let's look where you went."
Zooming
In on Details
When
Greg Malone takes charge of
his
science classroom at Capital High School in Santa Fe,
N.M.,
he takes a tip from talk show hosts. With a tiny
microphone
pinned to his collar, he walks between tables,
asking
questions about what he has projected on a
six-foot-wide
screen in front.
"If
you can amplify your voice but still speak in a normal
conversational
voice, the children can actually concentrate
better,"
he said. "There is a focus."
He
carries a cordless keyboard and mouse so that he can
project
new images from his desktop computer no matter
where
he is standing. Using a list of Web sites that he
calls
up before class, he bounces from one site to another.
The
projector's zoom function is a favorite tool. Mr.
Malone
said he pulls up images from the Hubble Space
Telescope
and zooms in on tiny galaxies that would be a
strain
for the students to see otherwise. In texts on the
screen,
he zooms in on numbers and words. "I watch their
faces,"
he said. "They are absolutely riveted."
Mr.
Malone, who used to work in the computer gaming
industry,
hands out remote controls, too. By pressing
buttons,
students can respond immediately and
simultaneously
to quizzes on the day's lesson. Their
answers
are tabulated wirelessly, and the totals are
projected
for all to see.
"We'll
suddenly stop, and I'll flash a question on the
screen
and I'll say 'Respond to this,' " he said. "If there
is
anything that these kids relate to, it's holding a
remote
control in their hands."
Still,
Mr. Malone said that working in a classroom with
computers
creates problems that even high-tech props cannot
solve.
Teachers, he said, have to be constantly watching
for
students who "drift off."
"It's
more than just e-mail. It's looking at Web sites with
cars,
with sports, playing games," he said. "As a teacher,
you
have to have those antennas up."
*****